You have seen the proof that \sqrt{2} is irrational. So its decimal 1.41421356\dots goes on forever without a repeating pattern, and no fraction p/q will ever equal it. That raises an uncomfortable question — if you cannot write \sqrt{2} down exactly as a decimal and cannot write it as a fraction, how do you locate it on the number line? Which point is it?
The answer is older than algebra. You locate \sqrt{2} not by computing digits but by building it, with a ruler and a compass, out of a shape you already understand: a square of side 1.
The two-step idea
The plan has two moves. First, build a line segment of length exactly \sqrt{2} — not 1.414, not 1.41421, but the real thing. Second, swing that segment down onto the number line so its endpoint marks the point you want.
The first move uses Pythagoras. Why: the hypotenuse of a right triangle with legs a and b has length \sqrt{a^2 + b^2}, so a right triangle with both legs equal to 1 gives a hypotenuse of \sqrt{1 + 1} = \sqrt{2}. The irrational number is forced into existence by ordinary integer geometry.
The second move uses a compass. A compass keeps a fixed distance between its two legs as you swing it. So if you put the needle at 0 and the pencil at a point that is \sqrt{2} away, and then sweep the pencil down until it hits the number line, the landing point is exactly \sqrt{2} units from 0.
Step-by-step construction
Step 1. Draw the number line and mark the integers 0, 1, 2.
Step 2. Above the segment from 0 to 1, build a unit square. Its four corners are at (0, 0), (1, 0), (1, 1), and (0, 1).
Step 3. Draw the diagonal from the bottom-left corner (0, 0) to the top-right corner (1, 1). This diagonal has length
Why: you now have a physical line segment whose length is exactly \sqrt{2}. Holding it against a ruler would show something a little longer than 1.4 and a little shorter than 1.5, but the length itself is exact — it is whatever \sqrt{2} happens to be.
Step 4. Put a compass needle at (0, 0) and open it until the pencil touches (1, 1). The compass is now holding a distance of \sqrt{2}.
Step 5. Keeping the needle at (0, 0), swing the pencil downward in an arc until it meets the number line. Mark that point.
That point sits at a distance of \sqrt{2} from 0, along the number line, to the right. By construction, it is the point labelled \sqrt{2}.
See it happen
Drag the slider below to animate the construction. At t = 0 you see just the number line and the unit square with its diagonal. As t increases, the compass sweeps the diagonal around the origin. At t = 1 the arc has completed its swing and the landing point is exact.
The arc drawing in the SVG above is simplified — the real visual intuition is captured by the readout. As t goes from 0 to 1, the sweep angle grows from 0° to 45° and the pencil drops from the square's corner down onto the line. At t=1, pencil x reads 1.4142\dots — the true landing point.
A static version makes the geometry clearer.
Why the landing point is exact
The compass preserves distance. That is its defining property. Why: a circle is, by definition, the set of all points that lie at a fixed distance from a centre. Every point the pencil visits while you swing the compass is exactly that distance from the needle.
Before you swung, the pencil was at the corner (1, 1), at a distance of \sqrt{(1-0)^2 + (1-0)^2} = \sqrt{2} from the needle at (0,0). After you swing it down onto the number line, the pencil is still at distance \sqrt{2} from the needle. Since it is now on the x-axis, at some positive coordinate a, its distance from (0,0) equals |a|. So a = \sqrt{2}, with no rounding.
The construction produces \sqrt{2} as a position, not as a decimal. The point is what it is. You never had to approximate.
What you can build this way
The same two-step trick — build a length using Pythagoras, then sweep it onto the number line — places any \sqrt{n} for a positive integer n.
- \sqrt{3}: start from a 1 \times \sqrt{2} rectangle; its diagonal has length \sqrt{1 + 2} = \sqrt{3}.
- \sqrt{5}: start from a 1 \times 2 rectangle; its diagonal is \sqrt{1 + 4} = \sqrt{5}.
- \sqrt{10}: start from a 1 \times 3 rectangle; its diagonal is \sqrt{1 + 9} = \sqrt{10}.
Chain them and you get the spiral of Theodorus, a sequence of right triangles whose hypotenuses are \sqrt{2}, \sqrt{3}, \sqrt{4}, \sqrt{5}, \dots — each one built off the previous, each one landing a new irrational on the number line.
Build √3 on the number line
Step 1. First, construct \sqrt{2} on the number line by the method above. Call this point A.
Step 2. At A, erect a perpendicular to the number line of length 1. The top of this perpendicular is the point (\sqrt{2}, 1).
Step 3. Join this top point back to the origin. By the distance formula,
Step 4. With the compass pinned at the origin and opened to this new length, swing the pencil down onto the number line. The landing point is \sqrt{3}.
Result: \sqrt{3} sits on the number line at the exact foot of the arc swung from (\sqrt{2}, 1) with radius \sqrt{3} — no decimals used.
The construction is beautiful precisely because it side-steps the "but I cannot write it down" problem. You do not need to write an irrational number as a decimal to know where it is. You just need a ruler, a compass, and a right triangle with the right legs.
This satellite sits inside Number Systems.